Theres 5 enemy players on the hill in front of me, they dont render in untill they can already hit you.
There seems to be some kind of dynamic culling / render distance in place, anytime the server is getting laggies, the render distance gets worse.
I understand this is alpha, but large scale pvp is really really pointless if you cant even see people untill they are already well in range to 1 shot you.
I hope this is temporary