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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Hard Crashing on Log In - Unplayable since 11/16 patch
D3ATHSPARK
Member, Alpha One, Alpha Two, Early Alpha Two
The last patch you guys implemented has made the game unplayable. Any attempt to log in a character causes the game to go black for one second and then immediately close. Up to yesterday's patch I've had no issues, but I've tried everything I can think of and nothing changes. There isn't even an error. I've tried the following:
- Restarting PC
- Repairing game
- Reinstalling game
- Updating drivers
- Various different characters/servers
- Almost every combination of video settings
The game is fine on the character screen, but the moment I log in, it's over. I hope today's patch solves this, but I wanted to raise awareness of this issue if it hasn't been brought up yet.
PC Specs:
Processor: Intel® Core™ i9-13900K Processor (8X 3.00GHz + 16X 2.20GHz/36MB L3 Cache)
Memory: XPG Lancer DDR5 RGB 5200MHz 32GB
Video Card: NVIDIA GeForce RTX 4070 Ti - 12GB GDDR6X
- Restarting PC
- Repairing game
- Reinstalling game
- Updating drivers
- Various different characters/servers
- Almost every combination of video settings
The game is fine on the character screen, but the moment I log in, it's over. I hope today's patch solves this, but I wanted to raise awareness of this issue if it hasn't been brought up yet.
PC Specs:
Processor: Intel® Core™ i9-13900K Processor (8X 3.00GHz + 16X 2.20GHz/36MB L3 Cache)
Memory: XPG Lancer DDR5 RGB 5200MHz 32GB
Video Card: NVIDIA GeForce RTX 4070 Ti - 12GB GDDR6X
0
Comments
Windows 11
No errors. It just closes the game. I see the loading screen with the node art for literally one second, (the loading progress bar ticks up once to 17%) and then the screen goes black and the game closes/crashes. Normally this would produce some sort of error report but it doesn't. I've crashed in the past but it was exceedingly rare, and never on the load in.
There should be no reason for this. It is something they changed on the 11/16 patch that needs to be reverted or fixed. I spent an entire day trouble shooting this. They lost quite a few testers with this bug, so I would think they would be taking it more seriously than they are.