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Arcane Engineering

MayhemuXaMayhemuXa Member, Alpha Two
edited November 19 in Artisanship
Not that our server (Resna) has a way to craft anything Apprentice; but does anyone find the resource requirements for arcane eng out of whack? 20 copper per book?

Comments

  • JesterLoJesterLo Member, Alpha Two
    I also think it's a bit steep requirement for an item you can buy for 14 silver. However I don't know if the price at vendors should be higher or resource requirements of the copper book should be lower.
    - Jester Lo
  • MayhemuXaMayhemuXa Member, Alpha Two
    edited November 19
    JesterLo wrote: »
    I also think it's a bit steep requirement for an item you can buy for 14 silver. However I don't know if the price at vendors should be higher or resource requirements of the copper book should be lower.

    it's not just that; it's the resource requirements for copper. I am kind of an OCD Miner so do pretty well; better than anyone else in my guild but leveling up the craft - "The juice just ain't worth the squeeze". Maybe if crafting Pylons to level up worked, but that craft currently gives zero XP. I hope something is done before phase 2 as I would like to "test" it. For now, I think I will be switching to Jewelry.

    Reducing overall requirement amounts and switching different crafts with different resources would easily help a lot.
  • Savic ProsperitySavic Prosperity Member, Alpha Two
    the math i did was that making the focus exclusively to level arcane engineering to 10 would be 2k copper, making the book would be more copper to get to 10
  • LordPaxLordPax Member, Alpha Two
    edited November 19
    Arcane Engineering is boosted by crafting Pylons, unfortunately. That said, bear in mind that all *CRAFTING* artisan skills are super expensive, resource wise, to level. Gathering and Processing are in a total different ballpark - crafting artisan skills require ingredients from all other trees and are seen as gold sinks + time sinks.

    Also, bear in mind that Phase 2 will bring tempering, amongst other skills, which will allow the deconstruction of whole items into crafting reagents. Don't be led astray by the barebone systems of Phase 1 artisan
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  • MayhemuXaMayhemuXa Member, Alpha Two
    LordPax wrote: »
    Arcane Engineering is boosted by crafting Pylons, unfortunately. That said, bear in mind that all *CRAFTING* artisan skills are super expensive, resource wise, to level. Gathering and Processing are in a total different ballpark - crafting artisan skills require ingredients from all other trees and are seen as gold sinks + time sinks.

    Also, bear in mind that Phase 2 will bring tempering, amongst other skills, which will allow the deconstruction of whole items into crafting reagents. Don't be led astray by the barebone systems of Phase 1 artisan

    You're getting XP for Pylons? If so I need to report a bug on my end as I have not gotten XP for one in the last 2 weeks.
  • JesterLoJesterLo Member, Alpha Two
    I didn't get any crafting XP for creating pylons either. Filed a bug for it.
    MayhemuXa wrote: »
    Reducing overall requirement amounts and switching different crafts with different resources would easily help a lot.

    Yeah its pretty odd that crafting a book requires copper at all. I would have guessed it should use plant fibers for parchment instead. Copper is required by too many professions in too large quantities.
    - Jester Lo
  • MayhemuXaMayhemuXa Member, Alpha Two
    JesterLo wrote: »
    I didn't get any crafting XP for creating pylons either. Filed a bug for it.
    MayhemuXa wrote: »
    Reducing overall requirement amounts and switching different crafts with different resources would easily help a lot.

    Yeah its pretty odd that crafting a book requires copper at all. I would have guessed it should use plant fibers for parchment instead. Copper is required by too many professions in too large quantities.

    Ya.... I can see needing like 2 copper and maybe something from the carpenter and/or tailor?
  • MayhemuXaMayhemuXa Member, Alpha Two
    LordPax wrote: »
    Arcane Engineering is boosted by crafting Pylons, unfortunately. That said, bear in mind that all *CRAFTING* artisan skills are super expensive, resource wise, to level. Gathering and Processing are in a total different ballpark - crafting artisan skills require ingredients from all other trees and are seen as gold sinks + time sinks.

    Also, bear in mind that Phase 2 will bring tempering, amongst other skills, which will allow the deconstruction of whole items into crafting reagents. Don't be led astray by the barebone systems of Phase 1 artisan

    Hope your right on this!
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