Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Dear devs, please check out tank playstyles in Return of Reckoning

I've tried multiple tank classes in the Warhammer Return of Reckoning. Chosen, Swordmaster, Ironbreaker or the Knight of the Blazing Sun etc. There is a surprising variety of playstyles across all of them, from more tanky tanks, to utility tanks, sword and shield tanks and some more damage oriented / 2 hander weapon tanks also.
Please consider how the Guard (in Ashes Protect) mechanic works in RoR and just steal its implementation and if anything improve on it. Same with the Parry stat, which works better with 2 handed weapons.
Similarly some self-sustain mechanics, such as self heal ability on Swordmaster. Tanks in RoR are versatile and most importantly more fun to play, and do not suffer so much in solo scenarios when EXP grinding.
Please consider how the Guard (in Ashes Protect) mechanic works in RoR and just steal its implementation and if anything improve on it. Same with the Parry stat, which works better with 2 handed weapons.
Similarly some self-sustain mechanics, such as self heal ability on Swordmaster. Tanks in RoR are versatile and most importantly more fun to play, and do not suffer so much in solo scenarios when EXP grinding.
My lungs taste the air of Time,
Blown past falling sands…
Blown past falling sands…
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