MikeBalzary wrote: » All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC
Noaani wrote: » MikeBalzary wrote: » All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC You're here to test, not to play.
MikeBalzary wrote: » Noaani wrote: » MikeBalzary wrote: » All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC You're here to test, not to play. And so i should give feedback, since i am here to test. Or you expect the game to be good on launch if all we do is lick boots and say everything that its done is spetacular? Bad feedback is as important as bug reports
Noaani wrote: » MikeBalzary wrote: » Noaani wrote: » MikeBalzary wrote: » All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC You're here to test, not to play. And so i should give feedback, since i am here to test. Or you expect the game to be good on launch if all we do is lick boots and say everything that its done is spetacular? Bad feedback is as important as bug reports No, I expectus to test the things that need to be tested, give feedback on the things that need feedback, and not complain about various realities of a testing environment, such as random mobs being spawned. Your feedback here literally amounts to "I don't like that this alpha test is taking place in a test environment".
Caeryl wrote: » Yeah that doesn't sound a cool event, just a grief of the players and in bad taste
MikeBalzary wrote: » Caeryl wrote: » Yeah that doesn't sound a cool event, just a grief of the players and in bad taste We know it was not a train because theres no lvl 50 3 star mobs around. The mobs are cool, but took everyone off guard
Sathrago wrote: » This is not the response to every situation that happens.
MikeBalzary wrote: » So, i just lost over 2 hours of farming and a bunch of heroic materials because someone decided it was a good idea to summon 4 to 5 lvl 50 3 star elites on top of the city, with no warning, no indication that it would happen. I was empting my storage and lost nearly everything to a loot goblin. I don't mind dying and losing my stuff, and i don't want anything back, i know there will be a wipe, but if i die and lose my things, i want it to be my own fault, for getting greedy or underestimating a situation, even trains can be avoided, something that has conterplay. Not by the whim of someone throwing mobs nobody can kill or avoid. The other events left me with a full bar of xp debit and i had a blast being wiped by a dragon and sending feedback. It was something planed that i had a choice to participate. All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC
Sathrago wrote: » Noaani wrote: » MikeBalzary wrote: » All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC You're here to test, not to play. This is not the response to every situation that happens. Now this guy cant test crafting with those materials. Now that guy has less incentive to actually go test other things. Losing progress on this scale when you are not doing anything wrong regardless of if this is a test or not feels awful. You screeching "test bro why u mad?" does nothing but make players like the OP less likely to stick around to test. I will again throw my 2 cents in and say that Node Cities should be completely safe zones. Makes no sense that you have to keep on your toes or log off just to take a few minutes afk.@OP Yes this sucks, but unfortunately they seem dead set on throwing random events at players during testing. I lost an entire material storage tab of hours farmed carcass and droppings yesterday due to a bug. So i kind of understand. The best we can do is either take a break and hope that things are resolved in a week or more, or just keep pushing and let these sorts of things slide. Hope you calm down and decide to keep playing though, peace. Edit: another complication is that this is most likely what a monster token event will look like, and that will truly make you vulnerable in towns. so its probably best to just log out when you afk or find a nice secluded location if you need to risk it.
Noaani wrote: » Sathrago wrote: » This is not the response to every situation that happens. Right now, it is. Your notion that the OP can't test crafting with those materials has two major points i would make. The first is that there is no real need to test the crafting system right now. The second is that if you want to use rhe argument that they can't test the crafting system, the same argument also says that they successfully tested the item drop on death system - so a successful test was conducted. The only complaint I see is in relation to progression - but this is a test environment, not a play environment.
RustedRiot wrote: » MikeBalzary wrote: » So, i just lost over 2 hours of farming and a bunch of heroic materials because someone decided it was a good idea to summon 4 to 5 lvl 50 3 star elites on top of the city, with no warning, no indication that it would happen. I was empting my storage and lost nearly everything to a loot goblin. I don't mind dying and losing my stuff, and i don't want anything back, i know there will be a wipe, but if i die and lose my things, i want it to be my own fault, for getting greedy or underestimating a situation, even trains can be avoided, something that has conterplay. Not by the whim of someone throwing mobs nobody can kill or avoid. The other events left me with a full bar of xp debit and i had a blast being wiped by a dragon and sending feedback. It was something planed that i had a choice to participate. All this event did was leave me with a whole lot of frustration for being shoved in something i wanted no part with in a place that was supposed to be safe with no warning at all. It was my first really bad experience in AoC A demon summoned on my node... I enjoyed it. One of the most fun things for me so far has been how hands on the GM has been. I also killed a giant with a random group of 6 people after it was spawned on somebody gathering in the woods... We instantly teamed and had a fun random encounter, after which the GM came down chatted for awhile and gave us a reward. I lost some high grade materials... But I'd do it again in a heartbeat. It was a blast. It makes the game less stale, having the hand of God actually interact on a more personal level is awesome.