Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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Unreal 5.5

ApokApok Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
edited November 18 in General Discussion
Kinda hoping the client is using up to date Unreal in Phase 2, would they be able to port the version they have now into 5.5 or would they have to remake it again like going from 4 to 5?

Would fix a lot of the issues with the sky and make the game look a lot better and more lighting sources with a lot less load on peoples GPUs

https://www.youtube.com/watch?v=BcmUZpdChhA

Comments

  • albertberkualbertberku Member, Alpha Two
    In Unreal Engine, between minor version updates, you can just open the existing project with the new engine, and it updates the project automatically to the engine version. But sometimes this creates minor changes in the project which can be without warnings and go unnoticed. So, i am not sure if they will just update the engine version with each new UE, also when considering the scale of the project of AoC.
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