Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Unreal 5.5
Apok
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Kinda hoping the client is using up to date Unreal in Phase 2, would they be able to port the version they have now into 5.5 or would they have to remake it again like going from 4 to 5?
Would fix a lot of the issues with the sky and make the game look a lot better and more lighting sources with a lot less load on peoples GPUs
https://www.youtube.com/watch?v=BcmUZpdChhA
Would fix a lot of the issues with the sky and make the game look a lot better and more lighting sources with a lot less load on peoples GPUs
https://www.youtube.com/watch?v=BcmUZpdChhA
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