Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Still no fix for KEYBINDING specific Keys
novercalis
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Unable to Keybind "Right Shift + Any Key"
Unable to use "Right CTRL + Any Key" w/o triggering "Right CTRL" bind first. If a Key bind is being held, it should not activate anything associated to that key until release, thus allowing you to trigger the "+ Any Key".
This largely affect many left handed players who uses RIGHT CTRL/SHIFT + Numpad.
For me, CTRL has always been Dodge, Crouch, Roll and in this game, it is my ROLL key. However atm I cant even use Roll because it won't allow me to use RIGHT CTRL + Numpad which is set for my hotbar 2 stuff.
My RIGHT SHIFT alone works but unable to bind anything if I tried to "RIGHT SHIFT + Any Key" at all. Thus taking away access to Hotbar 3 for me, as a lefty.
Unable to use "Right CTRL + Any Key" w/o triggering "Right CTRL" bind first. If a Key bind is being held, it should not activate anything associated to that key until release, thus allowing you to trigger the "+ Any Key".
This largely affect many left handed players who uses RIGHT CTRL/SHIFT + Numpad.
For me, CTRL has always been Dodge, Crouch, Roll and in this game, it is my ROLL key. However atm I cant even use Roll because it won't allow me to use RIGHT CTRL + Numpad which is set for my hotbar 2 stuff.
My RIGHT SHIFT alone works but unable to bind anything if I tried to "RIGHT SHIFT + Any Key" at all. Thus taking away access to Hotbar 3 for me, as a lefty.
{UPK} United Player Killer - All your loot belongs to us.
1
Comments
Where can I use actual toggle sprint? Currently it is just a toggle on and a weird hold for X amount of seconds to disable.... so clunky and complicated.
Where is the HOLD to sprint key?
What about double tap directions to roll dodge?
I'm for skill based fluid combat, mechanic counterplay, and player+build individuality.
Theorycrafter, Engineer, Car+Engine Designer/tuner. Learning UE5
AOC Fighter Main
ALT apparently works the same as I found out. I use ALT+ (1,2,3...) for my secondary hotbar and I was getting frustrated testing out the cleric as I couldn't cast heals on anyone outside of group. Came to find out it was because ALT by itself was causing me to temp-flag for PVP, which put me in an un-friendly state. Had to rebind that to be able to use ALT+.
Shift sprint apparently works with a single press to toggle / hold to cancel as you pointed out. It also works if you just hold it for a temporary sprint (it won't toggle it on permanently).
There are a lot of key-bindings / keyboard setups missing (my brother can't play properly without an inverted Y for example) which I'm sure will be adjusted in the future. I just hope they're sooner, than later.
I should be able to roll, once I let go of the key but if I am holding it down, it should not activate it cause I might be using a combo keybind.
I see what they were trying to do, essentially have a combination of toggle and hold. Even if you adjust the delay period in the settings to the lowest value it still doesn't seem to stop sprinting immediately upon release. I wish I recorded it with keybinds, maybe I will do it next test.
With unreal it wouldn't take too long to just allow for HOLD or normal toggle sprint. Honestly if you haven't tried unreal engine yet go try it. It is so easy to learn.
I'm for skill based fluid combat, mechanic counterplay, and player+build individuality.
Theorycrafter, Engineer, Car+Engine Designer/tuner. Learning UE5
AOC Fighter Main