Has the view distance in the game ever been addressed? It is painfully low atm. I assume it's for testing purposes and server performance.
- Will they increase view distance in P1 since this seems to be related to server performance which is the focus of this phase?
- Is there any long-term philosophy behind having a short view distance, or will they crank it up as high as the server allows?
I could be wrong and this is mainly client side? If so, I would still question why it's so low. The game performs great on my mid-tier machine.
To be clear I'm talking about the player-to-player view distance.