Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
PVP BAD not good, needs re-work so many things wrong
c0done
Member, Alpha Two
NO i dont expect it to be right now im saying as the game trims fat and makes updates it should evolve into good pvp systems. Currently this cannot happen and the whole system needs a re work.
I'm sure as adults you know, when more than a handful of ppl start talking.. you should probably look in the mirror.
The current system is so so so bad, i commend them for trying something new, but lets be real, pvp is simple.... we dont need all this fluff safety crap in it. Just make it how it usually is. either separate servers or wow.. imagine FACTIONS!?
NO i dont expect it to be right now im saying as the game trims fat and makes updates it should evolve into good pvp.
currently this cannot happen and the whole system needs a re work. PVP and PVE are the foundations of this games core, and only one side is functioning. They should def fix OR address this before new year otherwise i dont have high hopes for the longevity of it.. sadly..
tldr: Open world pvp is hard to get in a game in 2025... and not many offer it or do it in a good way.. and this game can have that but the current system makes it awful and is bottlenecking the amount of content/fun/engagement.
anyways loooking forward to a real pvp system and real pvp encounters. not this terribly designed confusing crap.
I'm sure as adults you know, when more than a handful of ppl start talking.. you should probably look in the mirror.
The current system is so so so bad, i commend them for trying something new, but lets be real, pvp is simple.... we dont need all this fluff safety crap in it. Just make it how it usually is. either separate servers or wow.. imagine FACTIONS!?
NO i dont expect it to be right now im saying as the game trims fat and makes updates it should evolve into good pvp.
currently this cannot happen and the whole system needs a re work. PVP and PVE are the foundations of this games core, and only one side is functioning. They should def fix OR address this before new year otherwise i dont have high hopes for the longevity of it.. sadly..
tldr: Open world pvp is hard to get in a game in 2025... and not many offer it or do it in a good way.. and this game can have that but the current system makes it awful and is bottlenecking the amount of content/fun/engagement.
anyways loooking forward to a real pvp system and real pvp encounters. not this terribly designed confusing crap.
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Comments
Steven has already stated that there will not be separate pvp and pve servers and all will be PVX. You are attempting to judge a system that the developer has stated is currently overtuned.
"Just make it how it usually is' is exactly what Steven has stated he does not want to do. Just look at all the games that have failed with the same ol' strategy.
What Steven is attempting to do with balancing his entire playerbase of both PVE and PVP players is something a bit different and watching one game fail after another, I support him in doing something a little different. Now granted, the corruption system certainly needs some work but we already know it is overtuned so lets just continue testing and offering constructive feedback on how to better Steven's vision.
Nodes will be acting as pseudo-factions in the way they'll supersede loyalty to a guild, but they're not in a state of completion enough for that to really take effect.