Improving game downtime
It would also be nice if we could improve the user experience during typical game downtime, like traveling, resting, waiting for groups to form, waiting for respawn. This game has many potential situations that lead to downtime
1. Dueling
Dueling would be huge. Duels at Embersprings, OMG people would love that shit. People are dying to PVP without having to suffer for it. All the PVP systems discourage PVP rather than encourage it. Give us duels/party duels, please.
2. Traveling
Auto-path for your mount between Embersprings.You can afk, bathroom break, or type in chat. Very nice "value added" feature that respects the player's time. Maybe we can also get some kind of food that can be crafted on horse?
3. In -Game Database UI
I am a big fan of games that have in depth tutorials, item guides, crafting guides, monster guides, and everything available inside the game UI itself. Searching through these is a great way to spend game "downtime" and enhances the user experience by helping them identify new goals as far as item acquisition, monster grinding, professions, etc.
Say we got a group of level 8s waiting at the Church Emberspring for a Tank to show up. Imagine if during that downtime, we could be crafting, dueling, or looking up what kind of level 10 gear we want. Maybe we see that, to fill our slots with BIS on the way to level 19, there are a couple level 10 crafted items, a couple level 10 node ticket purchased items, and a couple quest items that can all end up being BIS. We see that an axewielding goblin with low magic resistance drops a material we need, and this goblin is located in a heatmap in each node. We ask our mage buddy if he wants to go duo over there after the Church run.
People may say that this is too much information, but its not. These are all things the players want to know, its just about how to get the information to them. Right now we have to run 30m across the map in order to find out something doesn't work. That gets old fast. Then what, run 30m back? Great... So what, wait until Ashes Codex gets it all, or Ashes Wiki?
We could also have all of the lore for all of the quests and game content, cut scenes, NPC dialogue, EVERYTHING in an in-game searchable UI. Then we could also spend our naturally occurring downtime actually READING the quests/lore. No one wants to read the quests while they are too busy DOING THEM! =D