Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Wings of Salvation Collision
Norththemage
Member, Alpha One, Alpha Two, Early Alpha Two
Currently Wings of Salvation feels bad a lot of times in practice because of collision- you're rushing to a player to collide with them which stops your momentum and just feels substantially less visceral.
IMO it would feel substantially better if you ignored collision w/ players for the duration of wings and for a second or so afterwards- that way you can go through the target if they are turning and not collide with them if they're still moving away from you.
IMO it would feel substantially better if you ignored collision w/ players for the duration of wings and for a second or so afterwards- that way you can go through the target if they are turning and not collide with them if they're still moving away from you.
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Comments
Sounds good.