Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Bugs and issues in the character editor
MLGsweetie
Member, Alpha Two
I spent some time in the character editor and found a few flaws in it:
- Fix the popping eyes of Empyreans and Kaelar girls when changing eye depth.
- Enhance character zoom with the mouse wheel.
- Most sliders do not work correctly. Examples: moving from 0 to 50 shows no changes. Moving from -50 to 0 also shows no changes.
- When using Sculpt mode, place the cursor on the location of the point being moved, not the opposite. Issue: we are modifying the character not from the last point’s position, but from the average overall position.
- Black squares instead of images (they take a long time to load).
- Camera mode. When moving the camera with the mouse, after a certain period, the camera returns to the head. It would be great to have control over this.
- Fix the popping eyes of Empyreans and Kaelar girls when changing eye depth.
- Enhance character zoom with the mouse wheel.
- Most sliders do not work correctly. Examples: moving from 0 to 50 shows no changes. Moving from -50 to 0 also shows no changes.
- When using Sculpt mode, place the cursor on the location of the point being moved, not the opposite. Issue: we are modifying the character not from the last point’s position, but from the average overall position.
- Black squares instead of images (they take a long time to load).
- Camera mode. When moving the camera with the mouse, after a certain period, the camera returns to the head. It would be great to have control over this.
0