Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Jeweler Profession is broken
Sir Smooth
Member, Alpha Two, Early Alpha Two
in Artisanship
I have spent the better part of the Alpha 2 test trying to level up the Profession of Jeweler. Right now I am only level 6 and going broke. There are many issues that make this an uninviting profession. The main one is the excessive need of resources. To make the highest XP item at this level (Zinc or Copper Chain) requires 6 ore plus sand plus 57 copper coin + paper). I am using the Novice XP scroll in addition to +2 enchanted Novice's Jeweler's shirt. This nets me only 140XP which amount to 2-3%. What this means is that in order to level to 10 to certify for apprentice, you need at a minimum 2000 copper or Zinc ore! In addition 190 gold. (33.3 crafts/level x 57copper/level x 10 levels = 18,981 copper = 189 Gold. I can't imagine that this was the intent. I haven't even tried to figure out Journeyman.
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Comments
Good luck with that zinc, as-is