Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Node Wars!
SuaveDonut
Member, Alpha Two
As of right now node wars feel terrible.
My thoughts: Put in some kind of system to stop enemy nodes from spawn camping players inside their own node town. It feels bad to be steam rolled as low lvl players/players just logging in and racking up a ton of xp debt. I would argue that guards need to be higher level or more prevalent inside nodes and disable xp debt during node wars for citizens in their own nodes taking part in the wars.
My thoughts: Put in some kind of system to stop enemy nodes from spawn camping players inside their own node town. It feels bad to be steam rolled as low lvl players/players just logging in and racking up a ton of xp debt. I would argue that guards need to be higher level or more prevalent inside nodes and disable xp debt during node wars for citizens in their own nodes taking part in the wars.
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