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Weapon Talent / passives bug.

Darsh13Darsh13 Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Good morning, Im currently a lvl 18 Mage and I have tried leveling different weapons to see how they would feel. I have leveled my Wand, Scepter, shortbow and greatsword. I noticed that even though I currently have the wand and scepter equipped, I am still getting the combo finishers for ALL the weapons I have leveled. for instance, Im getting the mana regen and Snare from the shortbow as well as the Deep Wound from the Great Sword all while im using my Wand / Scepter, on top of getting my wand and scepter effects as well.

I imagine this is not intended to be the case..

Comments

  • RocketFarmerRocketFarmer Member, Alpha Two
    Getting same bug. Short Bow hitting with Bleeding and Chill. Chill from wand in inventory. Reported via /bug in game. BTW, I haven't even checked to see if you don't even have the weapon in your inventory if the same effects go off. Assume it does since it's tied to weapon skill tree.

    Have a short video snippet to share if needed. Kind of fuzzy though, really need to work on my OBS settings when using the ultra wide monitor.

    This could easily be exploited. Definite advantage vs mobs and probably PVP, but then both players may procc similar effects. Perhaps not as bad as the duping, but if we're getting the benefits of this exploit how do we adjust? Dec 20 wipe may take care of it, no? But now that I know I might just delete the current character in order to help test the game as intended. Looking for guidance from Intrepid. Thanks.
  • RocketFarmerRocketFarmer Member, Alpha Two
    Rolled new character and keeping old until Intrepid announces how they want to address the issue. Hard part is that with not all weapons represented at the starting area, you have to not level up the weapons available (not select the upgrades). Probably will spend time chopping down trees to get the funds for the short bow.
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