Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Logical problem in Crate's price for caravans
Nyronke
Member, Alpha Two
It's not actually a bug, but I guess it's not normal for the targeted design in the caravans system. I studies COST/GAINS for the different crates in the caravan system.
All case have the same rentability GLINT/MONEY (1,3 sylver per white glint for this travel).
But if you wanna optimize space in your caravans, uncommon cases are by far the best ATM, so for people that have lot of glints, rentability is better if you fullfill your caravan with Case Uncommon.
Find in attachment my calculations and an visual example :
All case have the same rentability GLINT/MONEY (1,3 sylver per white glint for this travel).
But if you wanna optimize space in your caravans, uncommon cases are by far the best ATM, so for people that have lot of glints, rentability is better if you fullfill your caravan with Case Uncommon.
Find in attachment my calculations and an visual example :
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