Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Logical problem in Crate's price for caravans
Nyronke
Member, Alpha Two
It's not actually a bug, but I guess it's not normal for the targeted design in the caravans system. I studies COST/GAINS for the different crates in the caravan system.
All case have the same rentability GLINT/MONEY (1,3 sylver per white glint for this travel).
But if you wanna optimize space in your caravans, uncommon cases are by far the best ATM, so for people that have lot of glints, rentability is better if you fullfill your caravan with Case Uncommon.
Find in attachment my calculations and an visual example :
All case have the same rentability GLINT/MONEY (1,3 sylver per white glint for this travel).
But if you wanna optimize space in your caravans, uncommon cases are by far the best ATM, so for people that have lot of glints, rentability is better if you fullfill your caravan with Case Uncommon.
Find in attachment my calculations and an visual example :
1
Comments