Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Crafting XP Doesn't Scale with Rarity of Item
Crafting a common bow gives the exact same XP as crafting a legendary bow.
If you process a common copper ore into a fragment, then repeat with a higher rarity copper ore, both crafts give the same amount of Artisan XP. Crafting a common bow gives the same XP as crafting a higher rarity bow. Same with training mounts and beasts of burden. Those are the ones I've personally payed attention to, but I believe it holds true across all professions currently.
Similar to how gathering was changed to give a range of XP based on the rarity of the material gathered, so too I think crafting should have a range.
It's Alpha, so XP value/craft and cost/XP (Animal Husbandry!!!) of professions need more cycles of attention regardless, but I wanted to throw this out there.
If you process a common copper ore into a fragment, then repeat with a higher rarity copper ore, both crafts give the same amount of Artisan XP. Crafting a common bow gives the same XP as crafting a higher rarity bow. Same with training mounts and beasts of burden. Those are the ones I've personally payed attention to, but I believe it holds true across all professions currently.
Similar to how gathering was changed to give a range of XP based on the rarity of the material gathered, so too I think crafting should have a range.
It's Alpha, so XP value/craft and cost/XP (Animal Husbandry!!!) of professions need more cycles of attention regardless, but I wanted to throw this out there.
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