Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here

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Guild Storage...

SyclonessSycloness Member, Alpha Two
Please tell me this is on the radar. I can tell you after my guild has started to organize our harvest and processing teams to push the crafters to test crafting systems a central guild storage system is sorely needed. One with the ability to set permissions based on guild rank to add and withdraw. Try to remember which guild toon was banking what rare for what skill was a feat upon itself. Also not knowing what the guild needed at any time was a pita too. But being able to look and see what was in the guild bank you could see what was low or needed. Also since the guild would be stocking this let materials stack to at least 100 in the guild storage. I am having a heard enough time just storing my own mats let alone guildies with the limited personal storage limits.

Comments

  • PhamPham Member, Alpha Two, Early Alpha Two
    Has this been talked about by the team, anywhere I might have missed, recently?
    "Put on the full armor of God, so that you can take your stand against the devil’s schemes." - Ephesians 6:11
  • VeeshanVeeshan Member, Alpha Two
    i can tell you guild storage got pushed up from phase 3 to phase 2 i beleive it was
  • EPMANEPMAN Member, Alpha Two
    The guilds are the reason most ppl keep testing the game, and is what will keep most ppl playing the game(pay for the game after release), should be easy to make some changes so guild management is possible. It dos fells like the dev team is working incredible slow.
  • Shadow PhoenixShadow Phoenix Member, Alpha Two, Early Alpha Two
    edited February 18
    Veeshan wrote: »
    i can tell you guild storage got pushed up from phase 3 to phase 2 i believe it was

    There has been talks about trying to fix the node storage and the generic vs specific (mining, harvesting, etc.) but last I heard, Guild Storage itself is still not going to be around until at least Phase 3. It requires more systems to work, a lot less bugs in the basic storage, the inclusion of more servers, etc. for it to be viable.

    And believe me, as a guild quartermaster, I highly want this to be a priority, so I'm still bummed it's not going to be sooner.
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  • VolgarisVolgaris Member, Alpha Two
    EPMAN wrote: »
    The guilds are the reason most ppl keep testing the game, and is what will keep most ppl playing the game(pay for the game after release), should be easy to make some changes so guild management is possible. It dos fells like the dev team is working incredible slow.

    Might feel that way, but there are lots of notes after each test cycle. I jumped on this weekend after a couple of weeks and notice quite a few. Day by day though you probably won't notice much if anything.
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