Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Harvesting storage issue

SyclonessSycloness Member, Alpha Two
Somehow I do not see how the current bag storage system is going to work later down the road. The slots even at T3 are just not enough given ever resource has 6 levels of rarity. Then every harvest tier for each skill has 2+ lines of items with their own 6 rarities. Now that I am a T3 miner and using two T3 bags with 9 x 4 slots each it helps some what. My main issue is when I am out doing a harvest run I am mainly only keeping rare+ and then mining and leaving the common and uncommon on the ground. Which means I am wiping out vast amounts of nodes to just rot and hope for better respawn and drop rate next harvest. The devs need to come up with a better way for a harvester to collect all levels of materials vs just leaving all the more common types to rot.

Same thing with storage. since everything only stacks to 20 that common stack of 85 ore I bring back to bank takes 5 4x4 slots. then I have to keep 2-3 for uncommon and 1-2 for all the other rarity levels and then for every tier for all my harvest skills. You end up just making more alts to hold more of your mats.

This is just making a logistical nightmare to manage your materials to the point it is making the system unfun and tedious to deal with. Please devs come up with a better plan over the testing cycle. Now I know not all systems are in place yet I am just saying what we have right now is a pita to manage.
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