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Rogue

retnaburnretnaburn Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I would like everyone to stop calling a Scout the Rogue. If you can't steal, pick locks, find and remove traps and get exp/loot then it's not a Rogue. Hide, sneak and DPS make not a Rogue. Thats just a Scout/Assassin.

Comments

  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Good thing Ashes rogue is more than just sneaky melee DPS.

    https://ashesofcreation.wiki/Rogue
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • retnaburnretnaburn Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Good thing Ashes rogue is more than just sneaky melee DPS.

    https://ashesofcreation.wiki/Rogue

    Still nothing more than a hide/sneak DPs class, its cheap and to lack luster to be a real Rogue
  • CROW3CROW3 Member, Alpha Two
    Hm… if words matter that much to you, maybe roll a bard?
    AoC+Dwarf+750v3.png
  • retnaburnretnaburn Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    CROW3 wrote: »
    Hm… if words matter that much to you, maybe roll a bard?

    Names have meanings to them. If a flower shop said there having a Rose sale, and you go in and their Daisy's, are you going to accept and buy them as Roses????? At best it's a bad joke, at worst it's a flat out lie.
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    retnaburn wrote: »
    Good thing Ashes rogue is more than just sneaky melee DPS.

    https://ashesofcreation.wiki/Rogue

    Still nothing more than a hide/sneak DPs class, its cheap and to lack luster to be a real Rogue

    Really?

    The intent stated years ago was for each archetype to have special out of combat skills
    The rogue is supposed to be able to spot and open hidden locked doors only they can see. As well as traps and locked boxes
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • ShivaFangShivaFang Member, Alpha Two
    retnaburn wrote: »
    CROW3 wrote: »
    Hm… if words matter that much to you, maybe roll a bard?

    Names have meanings to them. If a flower shop said there having a Rose sale, and you go in and their Daisy's, are you going to accept and buy them as Roses????? At best it's a bad joke, at worst it's a flat out lie.

    for that matter we should stop calling single carts/wagons a 'caravan'.
    Caravan is a group of carts/wagons.
  • ShivaFangShivaFang Member, Alpha Two
    The intent stated years ago was for each archetype to have special out of combat skills
    The rogue is supposed to be able to spot and open hidden locked doors only they can see. As well as traps and locked boxes

    Correct, this would be nice for Phase 2.
  • CROW3CROW3 Member, Alpha Two
    Meh, if you want to be pedantic. The literal definition of ‘rogue’ has nothing to do with the skill or methods employed.

    You have a clear opinion on what a rogue should be, but that’s not going to be a universal interpretation. IMO that’s why DnD expanded the ‘thief’ class to ‘rogue’ in 3rd edition.

    hdiu51h1ctge.jpeg
    AoC+Dwarf+750v3.png
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    ShivaFang wrote: »
    The intent stated years ago was for each archetype to have special out of combat skills
    The rogue is supposed to be able to spot and open hidden locked doors only they can see. As well as traps and locked boxes

    Correct, this would be nice for Phase 2.

    Maybe when rogue get added.
    Mage eye is there. I haven't found anything yet. Not sure if the others have their skills added yet or if they are useful.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • DezmerizingDezmerizing Member, Alpha Two
    ShivaFang wrote: »
    The intent stated years ago was for each archetype to have special out of combat skills
    The rogue is supposed to be able to spot and open hidden locked doors only they can see. As well as traps and locked boxes

    Correct, this would be nice for Phase 2.

    Maybe when rogue get added.
    Mage eye is there. I haven't found anything yet. Not sure if the others have their skills added yet or if they are useful.

    Rangers do not... And honestly I think all of that out of combat stuff is yet to be seen properly.
    lizhctbms6kg.png
  • ArtharionArtharion Member, Alpha Two
    Good thing Ashes rogue is more than just sneaky melee DPS.

    https://ashesofcreation.wiki/Rogue

    It will basically be that in the core, you just need to read the description in the website:

    One with the shadows, knowing how to move with subtlety, and when to stay put, the rogue's stealth is unmatched.

    The rogue is a master of opportunity, using skill, positioning, and the environment to dish out frightening amounts of damage.

    In their downtime, they provide excellent scouting, helping their friends navigate dangers otherwise unseen.
  • pyrealpyreal Member, Warrior of Old, Alpha Two, Early Alpha Two
    This will be the first time I try a rogue. McStabby
  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Artharion wrote: »
    Good thing Ashes rogue is more than just sneaky melee DPS.

    https://ashesofcreation.wiki/Rogue

    It will basically be that in the core, you just need to read the description in the website:

    One with the shadows, knowing how to move with subtlety, and when to stay put, the rogue's stealth is unmatched.

    The rogue is a master of opportunity, using skill, positioning, and the environment to dish out frightening amounts of damage.

    In their downtime, they provide excellent scouting, helping their friends navigate dangers otherwise unseen.

    Last few lines don't count.
    Fair enough.
    Most people never listen. They are just waiting on you to quit making noise so they can.
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