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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Please implement Job Queues and Adjustable Job size for Processing
Xavier_Foo
Member, Alpha Two
in Artisanship
I get that crafting is a whole different way of leveling that involves it's own grind. But I want to put things in a perspective here: when moving from place to place takes so much time, when gathering is actually dangerous at lower levels or when not having gear, there needs to be a way to process things in a more relaxed way. Here is what I see the game currently lacks and should have:
- adjustable job size instead of predefined sizes. If I have 7 oak lumber, I should be able to make a job of 7.
- job queues: I should be able to queue multiple jobs, even if they are processed in sequence it's OK.
Having these 2 will improve the quality of life tremendously. Right now, if you want to level up any gathering/processing profession you are not able to level your character. They are mutually exclusive since all you'll be doing is running around gathering resources. Extremely NOT FUN and extremely time consuming. I don't want to live in a game. And I don't think many others do.
I should be able to dedicate say 1 hour for gathering, go to a station, queue up as many jobs I need to and then go level up or do some fun things with my guild mates. This is not possible now, gathering and crafting feel like an extremely boring chore.
Please fix this.
- adjustable job size instead of predefined sizes. If I have 7 oak lumber, I should be able to make a job of 7.
- job queues: I should be able to queue multiple jobs, even if they are processed in sequence it's OK.
Having these 2 will improve the quality of life tremendously. Right now, if you want to level up any gathering/processing profession you are not able to level your character. They are mutually exclusive since all you'll be doing is running around gathering resources. Extremely NOT FUN and extremely time consuming. I don't want to live in a game. And I don't think many others do.
I should be able to dedicate say 1 hour for gathering, go to a station, queue up as many jobs I need to and then go level up or do some fun things with my guild mates. This is not possible now, gathering and crafting feel like an extremely boring chore.
Please fix this.
1
Comments
If it's helpful, the higher level artisan stations have multiple queues, but I don't think this would matter as much if we could enter exact quantities.
I agree with the variable job sizes though. I've frequently have had to process 8 items and its 4 jobs of 5,1,1,1 which is just a waste of lumber. (I would use flowers - but I also do alchemy and need truckloads of magic powder, so that feels wasteful)
But definetly should be able to get a slider for processing instead of set batches
they do but it related to building, novice is 1, apprentice is 2 journeyman is 3 master is 4 and grandmaster is 5 per node building and you can build more than 1 bench in each town if u want to realy specilise a node
Pretty sure they need more than 1 carpentry bench in a node tbh cause at journeyman the upgrade split them and i dont think u can upgrade the same building twice so u will probaly get 1 journeyman processing bench and 2 apprentice ones in the same node when people push journeyman buildings :P
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