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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mount Movement Speeds:
ColdSteel
Member, Alpha Two
What are your thoughts on the current mobility in the game concerning the mounts?
Here are a few of my thoughts or quick requests:
Mount sprint time must be increased, possibly longer for higher tear mounts—not by much, but more than what it currently is.
I would also like mounts to be able to jump over stuff more easily like your avatars currently do. It is frustrating to dismount when you get blocked by small rocks and outcroppings that should be easily traveled over. The system needs some work.
I would introduce what GW2 has with mounts at some point in development or, say, a big release down the road.
In GW2, each amount has abilities and advantages. Bunnies can jump high and be used to climb terrain. Sting rays hover, raptors launch for long distances, etc.
I looked at all the verticality in the game and wished that, at the very least, I had my GW2 Bunnie mount to climb mountains and terrain, making it easier for me to travel from OakenBane to Remnants of Sephillion.
Please add this to your game for all your mounts in specific categories. You have unique abilities for each mount class.
WOW incorporated what GW2 had and added a version to Dragon Flight.
Here are a few of my thoughts or quick requests:
Mount sprint time must be increased, possibly longer for higher tear mounts—not by much, but more than what it currently is.
I would also like mounts to be able to jump over stuff more easily like your avatars currently do. It is frustrating to dismount when you get blocked by small rocks and outcroppings that should be easily traveled over. The system needs some work.
I would introduce what GW2 has with mounts at some point in development or, say, a big release down the road.
In GW2, each amount has abilities and advantages. Bunnies can jump high and be used to climb terrain. Sting rays hover, raptors launch for long distances, etc.
I looked at all the verticality in the game and wished that, at the very least, I had my GW2 Bunnie mount to climb mountains and terrain, making it easier for me to travel from OakenBane to Remnants of Sephillion.
Please add this to your game for all your mounts in specific categories. You have unique abilities for each mount class.
WOW incorporated what GW2 had and added a version to Dragon Flight.
3
Comments
Back in the days of Dark ages of Camalot (DoaC) between 2 towns you had a horse route a way of 'fasttraveling'.... did take some time tho... 15 minutes whas nothing Wuold be nice to travel a bit faster for some coins between nodes.
Like the idea of different mounts different specs. As long it isnt overpowerd!
I'm for skill based fluid combat, mechanic counterplay, and player+build individuality.
Theorycrafter, Engineer, Car+Engine Designer/tuner. Learning UE5
AOC Fighter Main
I agree with both these statements. I would like to see mount speed feel a bit faster and the sprint function to last just a little longer. It would also be nice to have the mount sprint share the same keybind as the character.
The terrain obstacles will probably come with polish down the line though, so I'm not too worried about this for now.
This is already in play and planned for the future. The raptor mount jumps 3 times higher, and we're guaranteed to see more mounts that do different things in the future.
Also, there are 4 mount abilities listed on the options/hotbars, and they've mentioned in previous devstreams that mounts will have some abilities available to them.
Currently, mana song, sprinting, horse speed and horse sprint is too fast.
let's slow it down a tad more.
I agree with most of it. Starter mount is 135% and the player made mounts are 140%.
Add 25% to all your values IMO.