Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
I think we should have access to a limited number of skills from our secondary archetypes
Flashfirez23
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
I think it would be nice if secondary archetypes were more than just augments but being able to use a small limited number of abilities from your secondary archetype could be interesting. That could help you to customize your class even more. I do think not every ability should be usable from your secondary archetype but maybe just a few basic ones to add a little more flavor to how you can build your character could be nice. What are your thoughts?
2
Comments
I don't think that's what OP meant?
It'd be more like 'having Mend, as a Rogue', instead of what we might get now, which is moreso 'heal your ally when you use Dagger Throw (or whatever) on Rogue'.
I'm in favor of it as long as it doesn't push back the debut of Rogue and Summoner.
I don't care about it for Actives, my problem was always the inability to get any access to the Secondary's Passives.
it sucked in TL until they fixed it, I'm gonna complain in Ashes too, I think.