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[suggestion] Please give me a way to reduce and scale down the blinding visual noise of combat

MrWeaponsMrWeapons Member, Alpha Two
As a tank in these medium to larger fights, I'm trying to see what's going on so I can do proper crowd control by fighting the right monster and pulling aggro off players who need help. I find that with all the great graphics, there is too much of a good thing. Combat is exploding, splashing, and zipping from all around, and I can't see or focus on what's important—too much eye candy for fighting. The larger the party or raid, the worse it becomes.

I can't tell if I'm going to have seizures or if I need more eye drops before, during, and after the combat. I can't focus on what to click on. My screen is awash with visual effects and i can't make out players, landscape or targets. I have become blinded by the visual vomit of large-scale combat graphics overload.
I have gone so far as to buy blue-blocking glasses to see if that helps. I have zoomed all the way out to see if that helps, and it doesn't really. The terrain can become part of the problems; trees, tree branches, walls, and ceilings turn a 3rd person overhead view into a first-person "cant see anything" experience. I can target, attack and shoot but cant see what is happening on my screen.

The graphics are great but i really need a way to turn some things down, off or opaque. Sometimes, great graphics means I just get to see more of the visual noise that is unpleasantly obscuring my gameplay and gives me eye fatigue. Please give us a way to turn down and reduce the blinding visual noise of the "currently great in small batches" combat graphics, but "problematic in large doses" of combat graphics.

I have spoken to other tanks I they all have reported similar problems. None of us have good solutions yet. Some tanks try and zoom out but that doesn't work in many cases.

I don't think it's much of a problem for DPS or healers because they can just hit keys that allow them to target the tank's target or hit keys to select players to heal. Crowd control players have it the worst because there is no single button to hit to identify and target a raging monster. Tanks don't have a really good way to siphon or reduce aggro off people in our group or from raid members in a larger area. Tanks have to see what is going on and what is going wrong.

People don't generally fight in a clump; they spread out. As a tank, I have no way to override the aggro from a single person / party member or redirect area aggro to myself. Please, at least give me a graphic setting to reduce the graphic noise of spells and effects so I can see what is happening.

If you already have those settings, please share them. If you have other useful tactics, I would love to hear them.

Warm Regards for a great game and the to the team who is making it better,
From MrWeapons

Comments

  • LodrigLodrig Member
    edited 4:31AM
    People have been asking for this for a while now. And their is supposedly a plan for a slider that will tone down effects, but no sign of when it will come.
  • EndowedEndowed Member, Alpha One, Alpha Two, Early Alpha Two
    Tanks are fubard.
    All the systems works against them.

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