Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
A casual reminder: 2 weeks to fix 2 game breaking issues before Phase 2
ThevoicestHeVoIcEs
Member, Alpha Two
1. Gear power scaling issues.
2. FUBAR warehouse storage which deletes materials you put into it.
Gear power scaling issues are being covered in multiple different threads. I leave it to George Carlin to convince you why working storage is important:
https://www.youtube.com/shorts/8Hj73rOlK9I
2 weeks to fix 2 game breaking issues, no pressure. I really hope those issues have been already resolved in whatever build we get on the 20th of Dec.
2. FUBAR warehouse storage which deletes materials you put into it.
Gear power scaling issues are being covered in multiple different threads. I leave it to George Carlin to convince you why working storage is important:
https://www.youtube.com/shorts/8Hj73rOlK9I
2 weeks to fix 2 game breaking issues, no pressure. I really hope those issues have been already resolved in whatever build we get on the 20th of Dec.
My lungs taste the air of Time,
Blown past falling sands…
Blown past falling sands…
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Comments
They are were to bring the new server tech online and have bigger issues to solve.
You sir, have done the development team a great service with this casual reminder. And I also did my part by bumping this thread. Teamwork makes the dreamwork!
/s
Both fixed acording to PTR patch notes
the rate the devs address things is unreal
Blown past falling sands…
If it isn't, then just a casual reminder to 2 of you in this thread that Phase 2 is coming and focuses on the following items.
Good day.
Blown past falling sands…
thats what tthis weekend test is for the problem is atm is 99% of who legendary items only have the weapon and are using greens and blues for armor so it bit hard to see the actual effects.
I havant see what they dont since no access to PTR but dmg scaling is definelty higher than defence scaling is currently it seems
Blown past falling sands…