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Slower progression in phase 2?

VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
I have heard talk of slower progression in phase 2 in game but I can't find any evidence of Intrepid saying there will be reduced drop and xp rates in phase 2.

Does anyone have any evidence of this?

Personally I think we progress too fast for the servers to be up five days a week for multiple phases without wipes.

I don't want this to be a discussion about what rates are right. I just want an answer if anyone has one.
TVMenSP.png
This is my personal feedback, shared to help the game thrive in its niche.

Comments

  • Flashfirez23Flashfirez23 Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    You do realize that 25 is not the max level right? I don’t think it’s a good idea to slow down the leveling process as we don’t even know how long leveling is going to take once max level is added. Also, if you make leveling longer less people will be able to test the endgame of phase 2, which could mean that bugs don’t get reported.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    @Flashfirez23
    Vhaeyne wrote: »
    I don't want this to be a discussion about what rates are right. I just want an answer if anyone has one.

    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • VeeshanVeeshan Member, Alpha Two
    think they said 1-25 is like 25 hours and 1-150 is 250 hours if there goal or something so seems like it gonna slow down alot once you get higher in the levels.
  • No rush B)
  • Taleof2CitiesTaleof2Cities Member, Alpha Two
    edited December 5
    Pretty sure it’s a moot point given the amount of contact time you have with A2, Vhaeyne.

    You won’t have a head start for long, however.

    The longer 5-day testing windows (when Phase II starts) will give players plenty of time to hit the level cap … regardless of how Intrepid decides to fine tune progression.

    To answer your question though, I have not heard anything either. The November Livestream and Discord are my main go-to places for info.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    @Taleof2Cities

    I really don't know what you mean by it's a moot point due to the amount of contact I have had with the game and that I have a head start.

    If you mean what I am guessing you mean it has nothing to do with the concern here. The issue is not speed running to cap it's that people would loose interest after getting it so fast for such a long test.

    The concern is really that it's expected to take 100 hours to hit 25. It's very realistic that people will do it in the first five days. Much more will do it by the second five days. Most people will cap by the third five days. To be honest I think it could be done in a tight 50 hours.

    Server population s have dropped noticably every week in phase 1.

    Most of the people I have talked to about it have run out of stuff to do and are waiting for phase 2.

    Phase 2 could be dead servers with low populations testing not much of anything at our current rates.

    Again, I am here to debate what is right in this case. I just wanted to clarify how the rumor was explained to me.

    I have also been told that phase 1 had increased drop and XP rates due to it's short time frame. Which is kinda the same thing.

    I really just want to know if any official statements have been made about this?
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • daveywaveydaveywavey Member, Alpha Two
    Vhaeyne wrote: »
    I have heard talk of slower progression in phase 2 in game but I can't find any evidence of Intrepid saying there will be reduced drop and xp rates in phase 2.

    Does anyone have any evidence of this?

    Personally I think we progress too fast for the servers to be up five days a week for multiple phases without wipes.

    I don't want this to be a discussion about what rates are right. I just want an answer if anyone has one.

    Presumably with gear having lower stats due to the calculation correction for rarity, you'll find it slower to level than previously?
    This link may help you: https://ashesofcreation.wiki/


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  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    Presumably with gear having lower stats due to the calculation correction for rarity, you'll find it slower to level than previously?

    I leveled in whites and greens. I don't think anything blue or below was really hit by the nerf. Most people leveled in crap gear.

    I do think what you are saying will have an effect.

    Maybe they will increase mob hp too and lower pve ttk?
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
  • VeeshanVeeshan Member, Alpha Two
    edited December 5
    i know node progression was reduced by 85% as of 2 weeks ago or something so node progression gonna be alot slower than it was the first round
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Veeshan wrote: »
    i know node progression was reduced by 85% as of 2 weeks ago or something so node progression gonna be alot slower than it was the first round

    Yeah, stock up on copper before the iron starts to spawn.
    TVMenSP.png
    This is my personal feedback, shared to help the game thrive in its niche.
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