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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Phase 2 Node Vassalization
Dolyem
Member, Alpha Two, Early Alpha Two
So I wanted to see if Intrepid could give some insight on how vassalization can work in Phase to. And seeing as we arent confirmed or denied on adding nodes to tropics and desert I made 2 charts.
Is this correct Intrepid team? Only reason I ask is because the ZOI simulation video doesnt match up with the later explanation of what each node can control.
Is this correct Intrepid team? Only reason I ask is because the ZOI simulation video doesnt match up with the later explanation of what each node can control.
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however if you level up winstead first you cuck the other nodes entirely and prob end up bricking your server crafting wise till a node war happens
Otherwise Phase 2 is going to be pretty dull, and we are much further away from release than I currently speculate.
i would assume tropics would get atleast 1 so that leaves 9 nodes minimum which is 3 vassalisation networks So atleast 3 Rank 4 and 3 nodes and 3 non village nodes. However that being said i think they would want a buffer node or 2 so would make sense that tropics has more than 1
If they add 3 to tropics that'd leave 1 level 3 node with a vassal to compete for stage 4
they have said the tropics are behind in terms of development so it might be less than 3 nodes however this might just be refering to POI and things and we might get 3 nodes but who knows atm
Very true, but I did some more theory on node vassalization and have a feeling I may be way off. The way I have it wouldn't make much sense as far as level lockouts go progressing for other node parents
A fully upgraded vassal system, with a level 6 metropolis as a capital, with multiple smaller nodes will basically take over an entire region and spill out into neighboring regions.
It would take at least a good hour to go on horse back from one side of such a vassal kingdom to the other side.
In addition, there will be small vassal kingdoms with level 5 city and level 4 town capitals.
The potential is there for when a fully realize server will be a planet cover with several cities dotting the landscape.
Wouldn't this mean that way less nodes could get to lvl 3/4?
Presumably they are hoping for x2 4-3-2-1? But doubt all the servers will end up like tha, like Wakky said, if someone gets Winstead going fast then that server will be interesting.
One of my concerns has been the vassal system so I'm very interested to see how it actually plays out.