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Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Tier 1 - Level 0 - Equipment
Hey guys,
Just wanted to make this post as I have noticed a complete disregard for tier 1 crafting entirely and everything is just thrown to the side/sold as it is essentially useless.
I am a guild armour smith on Castus, which requires me to be a high enough tier to craft armour for our heavy armour players. but as i've noticed after crafting a few sets of full legendary tier 2 armour, that i crafted a few heroic tier 1 armours for the fun of it, and realized...it's completely useless.
I would like to see if other people agree with me that tier one scaling from common > uncommon > ect ect ect be ramped up so that when you have a legendary tier 1 piece, it's not basically the equal of a common tier 2 piece.
Take the chest plate for 2nd sword division;
Common : 17-19 armour
Uncommon: 20-22 armour
Rare: 23-27 armour
Heroic: 27-33 armour
Epic: 33-38 armour
Legendary : 39-47 armour
Then you look at the Polished Tin Chest plate
Common: 52-66 armour
Uncommon: 68-84 armour (already double the LEGENDARY Tier 1 armour)
Rare: 86-111 armour
Heroic: 113-147 armour
Epic: 149-183 armour
Legendary: 185-237 armour
Just for a reference, this is the Iron Chest plate:
Common: 69-89 armour
Uncommon: 92-114 armour
Rare:117-152 armour (Already double the stats of Common)
Heroic: 154-202 armour
Epic: 204-252 armour (finally better than Tin Legendary)
Legendary: 254-327 armour
And this is only the armour side, not including the other stats on the armour. weapons, jewellery, ect ect are all seen as useless and no point in actually making anything from it, making it seem like a waste of the game's time and developers hard effect into making those things
Just wanted to make this post as I have noticed a complete disregard for tier 1 crafting entirely and everything is just thrown to the side/sold as it is essentially useless.
I am a guild armour smith on Castus, which requires me to be a high enough tier to craft armour for our heavy armour players. but as i've noticed after crafting a few sets of full legendary tier 2 armour, that i crafted a few heroic tier 1 armours for the fun of it, and realized...it's completely useless.
I would like to see if other people agree with me that tier one scaling from common > uncommon > ect ect ect be ramped up so that when you have a legendary tier 1 piece, it's not basically the equal of a common tier 2 piece.
Take the chest plate for 2nd sword division;
Common : 17-19 armour
Uncommon: 20-22 armour
Rare: 23-27 armour
Heroic: 27-33 armour
Epic: 33-38 armour
Legendary : 39-47 armour
Then you look at the Polished Tin Chest plate
Common: 52-66 armour
Uncommon: 68-84 armour (already double the LEGENDARY Tier 1 armour)
Rare: 86-111 armour
Heroic: 113-147 armour
Epic: 149-183 armour
Legendary: 185-237 armour
Just for a reference, this is the Iron Chest plate:
Common: 69-89 armour
Uncommon: 92-114 armour
Rare:117-152 armour (Already double the stats of Common)
Heroic: 154-202 armour
Epic: 204-252 armour (finally better than Tin Legendary)
Legendary: 254-327 armour
And this is only the armour side, not including the other stats on the armour. weapons, jewellery, ect ect are all seen as useless and no point in actually making anything from it, making it seem like a waste of the game's time and developers hard effect into making those things
3
Comments
But T1 is off but to ve fair your basicly done with T0 very quickly to the point it not realky worth farming the better quality mats to craft em the few higher quality mats u do get are better spent going into an apprentice tool
Sort of hard to conclude anything right now given how many variables in the chain are in a draft state.