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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Anti-scam suggestion for animal husbandry
scyllafren
Member
I have an idea what protects players from scamming or accusing of scamming in animal husbandry.
Scenario: User A gets a captured, but not yet tamed animal. User A finds a tamer, User B, who accepts the taming request and the captured animal and some money changes hand. After taming, B shows a tamed animal to A.
Possibilities:
- B offers a bad identical tamed animal, and A has no clue that the actually tamed animal is a better one.
- A receives the animal, but accuses B that it wasn't the same as A gave.
- B tames the animal, but it's a BoB and not a mount, and gives a mount (or vica versa)
So any of these scenarios is near impossible to prove.
Here's the possible solution:
Every captured animal would have an option for them: Branding. That will engrave the name of the owner to the description of the animal, and it retains it after taming. Branding would be a one-off option, and only engraves the character's name, who does the engraving. And once engraved, noone can overwrite it, or delete the name.
This way, B can't swap the animal, and A can't accuse B to giving a different one back, and keeping the lucky taming.
Also, a derivation of this idea: Every mount/BoB should have the tamer's name on it, to prove, who tamed it. This would help with fame and recognition of tamers, and can be implemented separately of the above suggestion too.
I hope my suggestion is worthy to discuss.
Scenario: User A gets a captured, but not yet tamed animal. User A finds a tamer, User B, who accepts the taming request and the captured animal and some money changes hand. After taming, B shows a tamed animal to A.
Possibilities:
- B offers a bad identical tamed animal, and A has no clue that the actually tamed animal is a better one.
- A receives the animal, but accuses B that it wasn't the same as A gave.
- B tames the animal, but it's a BoB and not a mount, and gives a mount (or vica versa)
So any of these scenarios is near impossible to prove.
Here's the possible solution:
Every captured animal would have an option for them: Branding. That will engrave the name of the owner to the description of the animal, and it retains it after taming. Branding would be a one-off option, and only engraves the character's name, who does the engraving. And once engraved, noone can overwrite it, or delete the name.
This way, B can't swap the animal, and A can't accuse B to giving a different one back, and keeping the lucky taming.
Also, a derivation of this idea: Every mount/BoB should have the tamer's name on it, to prove, who tamed it. This would help with fame and recognition of tamers, and can be implemented separately of the above suggestion too.
I hope my suggestion is worthy to discuss.
0
Comments
Are you suggesting that someone gave a blue animal to someone to tame and got a green animal back? Even if the tier does not seem to matter right now for stats, can't someone simply hover over the animal in the inventory trade and see the tier and whether it is a mount or beast of burden?
Ah, so not so much that they are being misled with what was given, but what was actually produced.
We see similar risk in other games which is why people typically work with people they know or that are willing to actually stream the process. You know immediately when you hit start whether the item will end up as a mount or BOB so not like someone would need to hang out for 30 minutes to know what they will end up with.
Can you end up with a yellow from a blue with mounts?
Even if the first part not implemented, because that might be deliberate to be able to "bait&switch" the result, I would love to get the "I tamed this" option, as I plan to be a wandering tamer, and if my reputation is ahead of me, people will stand in line to buy my mounts/BoB's
Yes, I am not certain that a legendary will ever be an rng option on a blue mount but your point is valid regardless, and I would not have an issue with the branding on capture.
or just buy the mount and give your captured animal as part of the payment for a gold discount
I mean, you don't drop a load of farmed food ingredients into the Cooking Station and not know exactly which recipe is being used and exactly which item is coming out again. It would be kinda lame if this stayed the same way for Animal Husbandry throughout the testing process.
Even worse is player interaction for processing. Here's a ton of ore I need processed and some gold, hope to see you online in the next few days to get it back
The fact that a part of crafting exists that is literally just waiting for bars to fill afk but take up half of your GM crafts is hilariously bad game design, but again - no reason for me to tear into the crafting system yet but the economy will not work very well as something serviced based, everyone will devolve into 1 gather and 1 process, and either sell the mats and buy what they need or have to be a guild crafter who was fed their craft skill ranks. What's crazy is that some of these "bar fill" process crafts aren't even 1 to 1 with the gather.
As a miner you can't max both stone masonry and metalworking.
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