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Too many Emberspring

Please remove all Embersprings expect inside nodes.
Currently it takes maximum 3 minutes before defeted enemys return to their PvP group making every PvP encounter extremely zerg friendly.

Comments

  • VeeshanVeeshan Member, Alpha Two
    edited December 2024
    i agree they should only be in nodes and the newbie area towns.
    bad for Pvp where people can just keep respawning ontop of you.

    At atleast have any Pvp death only be respawnable at a node ember spring (With exception of corrupted players)
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Sorry with the long travel times. Main exp spots NEED these respawn points. Maybe if you die to PvP your sent to one further away, like a main town.
  • FinnleyFinnley Member, Alpha Two
    nanfoodle wrote: »
    Sorry with the long travel times. Main exp spots NEED these respawn points. Maybe if you die to PvP your sent to one further away, like a main town.

    A good middleground would be that you can only resurrect in town after a PvP death.
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