Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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Won't we have Archetype balance by the December 20th?

Saint1Saint1 Member, Alpha Two
Its just a question to the Intrepid team about it because it was said on live stream that we would have it on Phase 2 Update (Which is december 20th)

Here is the image that was shown on stream about it
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Comments

  • bloodprophetbloodprophet Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Define balance in the context of Ashes please.
    Most people never listen. They are just waiting on you to quit making noise so they can.
  • Saint1Saint1 Member, Alpha Two
    Define balance in the context of Ashes please.
    Intrepid that said it, they are the one that can answer you
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    edited December 18
    Unless they very specifically say they will have it at the start of P2 for sure, count on it being during P2. And even if they ever say "for sure", shit happens in alphas and it might be delayed. For this, it's going to happen during P2 and you probably shouldn't count on anything more than rough balancing. Balancing is a lengthy iterative process that will likely happen all the way up to release, and after.
  • Taleof2CitiesTaleof2Cities Member, Alpha Two
    As Nerror said, Archetype balance will occur during Phase 2 ... not "completed by the start of Phase 2."
  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Balancing for Archetypes, Economy, Nodes, and Combat will be done in Alpha-2 phase-2.[9][10][3][11]
    When we move into Alpha 2 and we have a lot of data that's supporting the use of these particular abilities in combat settings, how often they're used, how often they result in death, what the average damage done by this archetype is comparatively to other damage done by different archetypes: All of that data gets logged and all of that data gets queried in order for us to refine the abilities so that they live in the environment we want them to. Now, that's not to mean that we're going to have a perfect balance across the board between the archetypes. Again, we're taking a rock-paper-scissor approach to balance, which means that some archetypes will do better against other archetypes and vice versa; and we're also not creating an environment where we want to have 1v1 balance. We are focused around group balance. Group composition is important.[3] – Steven Sharif
    south-park-rabble-rabble-rabbl-53b58d315aa49.jpg
  • ThevoicestHeVoIcEsThevoicestHeVoIcEs Member, Alpha Two
    I would not expect a lot of those items listed for Phase2 as being immediately available and implemented today. Phase 2 lasts until May 2025.
    My lungs taste the air of Time,
    Blown past falling sands…
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