Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Wings of Salvation and Defiant Light
Psylas
Member, Alpha Two
Any estimates on when these will be fully functional?
As it is, and I am sure the devs already know this:
Defiant light doesn't trigger when someone goes below the HP threshold described. But it does heal them over time.
Wings of salvation doesn't free you from controlling effects, but it does give you an HP shield based on magic power %.
Also, would it be terrible of me to suggest that wings of salvation can be used to travel to a selected target other than a friendly target? So that we can chase down enemies. We don't have anything that slows movement, and our stun isn't a guaranteed hit. I've had many opponents escape due to my lack of mobility/chasedown in this regard.
As it is, and I am sure the devs already know this:
Defiant light doesn't trigger when someone goes below the HP threshold described. But it does heal them over time.
Wings of salvation doesn't free you from controlling effects, but it does give you an HP shield based on magic power %.
Also, would it be terrible of me to suggest that wings of salvation can be used to travel to a selected target other than a friendly target? So that we can chase down enemies. We don't have anything that slows movement, and our stun isn't a guaranteed hit. I've had many opponents escape due to my lack of mobility/chasedown in this regard.
“Of all the things that men may heed
'Tis most of love they sing indeed.”
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