Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Phase II Start Feedback 12/20 & 12/21

JesanaJesana Member, Alpha Two
General Feedback (as of 12/21/24)

- Straggler Issues - As someone who has had job and unexpected issues pop up, I can tell you that being a straggler in this game is difficult. If you're not leveling on pace with your guild, you're stuck leveling on your own as you get left behind - a gap that gets larger and larger as the groups are able to grind higher xp levels than solo.
There are, surely, methods that could be utilized to make this less of an issue - ideally some way to allow low levels to group with upper levels. Mind you, not to be power leveled, but to participate and gain xp at a reasonable rate. A way to more easily group up with pugs could work too, but not ideal.

- Help for Newbies - Related to the straggler issues, I am concerned about the experience of this game if you're a first time MMO player without any friends playing, particularly those who will end up starting months after launch. Please keep these kinds of newbies in mind when designing the experiences of this game.

- Auto Sprint - I would really like an option that allows us to toggle our sprint on and the sprint will just stay on, cycling through the stamina energy as it becomes available.

- Mount Follow - An option to have our mount follow us while we're dismounted. It can be slow, that's fine, just to stay in the same area.

- Launch gathering - Early launch gathering is really unbalanced since everyone is low level. What I'm seeing is that gatherable spawns that are Novice level are gathered to death until upper level items spawn in the location. But no one is available to gather these, so you end up with only upper level items. If there were some way to adjust this spawn for the start of the servers, it would be most likely help the experience.

Comments

  • JesanaJesana Member, Alpha Two
    edited December 22
    I will add to the topic of the new players who start mid-stream - the way citizenship dues scale depending on when you join the node will be incredibly punishing to new players starting after launch. Please make adjustments so these new players are not punished for starting to play the game.

    Also, related:
    Citizenship dues being due less than a week after you pay them is ridiculous for those of us with non-flexible jobs.
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