Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

A Few Thoughts

lilhappyaccidentlilhappyaccident Member, Alpha Two
edited December 23 in General Discussion
Didn't know where else to post this, so here it goes.

The start of Phase 1 was much better than the start of Phase 2. Getting rid of servers was a stupid thing to do. Alpha gonna alpha, but I expect progress. Not regression.

There's simply not enough resources for everyone. And not everyone wants to have to PVP to fight over grind areas. And increasing Titan's Ring cooldown to 1 hour? Dumb as hell. For a lot of people, that rotation was the only and safest way to get XP. Simply put, we need more servers. Or add a new region, so everyone is more spread out and there's more resources. Also, add more places to start than Lion's Hold.

Another thing that needs to happen is more content to the west. Events, more low level grind areas, etc. Putting everything near Miraleth gives that node too much of an advantage. And forces everyone out east, so the rest of the map gets neglected.

End of Phase 1 was in such an improved state. Not sure why we took this massive step backwards.

Comments

  • RedLeader1RedLeader1 Member, Alpha Two
    Didn't know where else to post this, so here it goes.

    The start of Phase 1 was much better than the start of Phase 2. Getting rid of servers was a stupid thing to do. Alpha gonna alpha, but I expect progress. Not regression.

    There's simply not enough resources for everyone. And not everyone wants to have to PVP to fight over grind areas. And increasing Titan's Ring cooldown to 1 hour? Dumb as hell. For a lot of people, that rotation was the only and safest way to get XP. Simply put, we need more servers. Or add a new region, so everyone is more spread out and there's more resources. Also, add more places to start than Lion's Hold.

    Another thing that needs to happen is more content to the west. Events, more low level grind areas, etc. Putting everything near Miraleth gives that node too much of an advantage. And forces everyone out east, so the rest of the map gets neglected.

    End of Phase 1 was in such an improved state. Not sure why we took this massive step backwards.

    Well, I think they want people to level up nodes, which will create more grind areas, but they completely borked the artisan system and now most of the artisan players have quit to do their Christmas shopping, or it has driven them to drink, and opening the eggnog early! Cheers BTW!

    Artisan system starting point needs a lot of work to make it playable. Not enough resources, too long of a grind, requires too much investment (gold), the large distances and carrying capacity are problematic, mobs are too high too fast, artisans get left behind in adventuring level, the list goes on. It feels like a day job not a game. They are going to have to make changes before I come back and retest it.
Sign In or Register to comment.