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[Feedback from leveling to lvl 6]

IlsyerIlsyer Member, Alpha Two
HI,

I've played the game for a few hours and noticed that most of my enjoyment is being hampered by the fact that everyone is just stealing my loot when i am learning how to play this game and make a small mistake.

I love the difficulty and the real feeling of the game, combat is fun and there is soo much to do / explore. But that also involves dieing a lot (for me atleast) and the fact that everytime i get back to where i died i see nothing to pick up cus someone else already stole it and is long gone, just feels like i am wasting time. no fun allowed....

I'd like to suggest that until a player reaches level 10 their loot cannot be looted (or gets a cooldown before it can be looted), this prevents a few things from happening:

* PvP'ing noob players for easy low level loot
* Gives new players time to learn the game without losing loot/progress
* Spreads out what a player learns and you could give them a notification on reaching level 10 that their loot is now "Instantly lootable for others"
* Incentivizes players to help each other while leveling, instead of letting the other die and looting their body. (yes that has happened to me)

Hope to have giving enough reasoning to get this changed!
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