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Crash: Could not decompress shader group

hikari_akimorihikari_akimori Member, Alpha Two
edited December 2024 in Alpha Two Bug Reporting
Fatal error: [File:C:\P4\rel\AOCUE5\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 378] DecompressShaderWithOodleAndExtraLogging(): Could not decompress shader group with Oodle. Group Index: 4718 Group IoStoreHash:8c853ca6101199b32384b009 Group NumShaders: 1 Shader Index: 33481 Shader In-group Index: 4718 Shader Hash: C3D72FBC0321C81314BD3F682CCF1A5267F29332

I am not sure if this is an Unreal Engine problem or if it is something that can be fixed in AoC but I'm posting it here anyway in case it's useful.

This occurred in an attempt of trying to launch the game from the launcher.

The log appears to indicate corruption so I will attempt repair.
AOC.log 355.1K
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