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Healing Enemies - Open PvP Issue
Kiwi_
I would greatly appreciate a setting that limits your healing/buffs to group members
Because the way the flagging system currently is, when engaging in open world PvP, all multitarget heals/buffs can either apply to nobody that is flagged or everybody that includes the people you're trying to fight against!
To explain to those who might not know about this yet:
There is a combat setting ->
Require Force PvP to use Beneficial Abilities on Combatants
If you have this on you obviously can't heal anybody that is flagged for PvP, force flag or not does not make a difference, you can't heal people marked for PvP even if they're in your group. This setting is definitely important.
However! If you disable this so you can heal for example your group when getting jumped and they flag to fight back, you will also heal the enemies attacking you, as they are also just combatants.
So please add another option where you don't require force flag but only heal your group members
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