Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Instant cast thunder shot
Letterz
Member, Alpha Two
Having Silence on thundershot is kind of nice, but it would actually be wayyyyy more useful if we can (even to spend a point for it) have it on insta cast instead of charged.
Thanks
Thanks
3
Comments
Then look at rogue, instant ambush that hits as hard as snipe, instant silence that lasts longer, given ranger is a range class so shouldn't be quite as easy but still, whoever is designing ranger needs to synergize our spells better, also we are the only dps class without a class resource? Sadge
Would make snipe more viable in the middle of a fight aswell as giving lightning a bit more use atm i find it rather useless to a degree due to long cast
and the ranbger skill need some more cross play with eachother aswell currently ranger skills dont feel like they have any synergy outside or airstrike into a disengage for momevemt
I actually got so depressed just now when I checked the rogue abilities on the wiki.
So the reason we're not getting poison on our ammo is because rogues were getting it (as I feared might be the case) - so we're probably going to be stuck with weapon procs 2.0 as a class defining features. And at the same time, rogue is apparently the one getting double bleed duration, instant silence and free access to daze without using ammo. And we're still the only class with no class resource cause we "have hunts and marks." ...
Discouraging to say the least. I am very happy for the rogues though. Seems like they will be getting a hella fun class to play.
Yeah it feels super bad, if marks are suppose to mark your target for death they could make them use a class resource and the more of that resource you have the longer they last or something, ranger is just so poorly tuned right now it's sad