Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Heals turning into nukes = not cool
compunerdy
Member, Alpha Two
Imagine you are a sweet girl who would hop off her horse to heal any random stranger. This is how my wife likes to play. Now imagine you are trying to do a quest in a low level area and see someone who needs a heal so you pop off a heal and evidently the guy was cursed from a zombie or something because that heal turns into a nuke and kills the poor newb. While she stands there trying to figure out what just happened, the guys team kills her and then loots multiple pieces of her gear. She now has missing gear and 56k in xp debt all because she wanted to play nice and help someone out. How is this a mechanic that should be in the game?
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Awareness is a core trait any gamer should have playing any game. Be aware of the mechanics. I bet she knows those zombies cast that curse now. Sometimes we learn by making misplays.
A higher level healing a lowbie group from outside the group is considered a sort of exploitive power-leveling anyway, wouldn't it?
Easier fix - Don't heal when that debuff is applied. Especially as a higher level outside of the group so you don't gain corruption. Although, that would be interesting to see happen.
All that needed to happen is the higher leveled healer waiting for the debuff to fade. If that happened; maybe the group would've cheered with joy, they would've offered the healer a spot within their group or guild and they spend the rest of the night drinking margaritas while talking on discord.
Try just being aware of the task at hand.
This is my problem with it as well. It is a mechanic that is not needed. In a game where you can choose to pvp or not, be flagged or not, it should not be a mechanic to have the choice taken from you so easily. "just don't heal others" is not the type of game I want to be part of. I guess we shouldn't gift weapons to new players, etc as well. There is enough bad apples in the game, it can't hurt to have a few people who care and want to help and play nice.
tbh i think in the thaumagist debuff situation it should reduce all healing outside of party by 100% and only do the dmg if party member heals
In the words of Randy Bachman - "You ain't seen nothing yet."
I agree & with the OP. I’m going to go out on a limb and guess there wasn’t much time or thought between the unintended death of their friend and turning to kill OP’s wife. In which case, it’s not like there was the same wherewithall Knotti is attempting to argue for the players that killed OP’s wife. They could have guessed at someone making a mistake, and didn’t. here is what healthy social gameplay would look like:
Deadguy: “Wtf!?”
Opwife: “Omg, I’m sorry I just tried to heal you.”
Deadguy: “I’m cursed, so heals do damage.”
Opwife: “oh no! I didnt know. I’m so sorry”
Deadguy: “It’s ok, it’s hard to tell.”
Simple. Normal. But the game is conditioning players to hair trigger any slight with immediate overwhelming force, if not repeated griefing to drive the point home.
So how do you prevent squashing meaningful, positive interactions in a game intended to promote grouping as a feature?
Yes, I get it, I am so stupid because its giving me soo much trouble /rolls eyes. Then again maybe I am just trying to give some feedback to a game that is specifically asking for player feedback.
Now personally if we know mobs in an area put this debuff on us, we would probably be extremely hostile and wary of any cleric or bard that starts getting close to our farming group.
@Knotti Exactly the sort of nonsense that will make people play something else. No one will accuse you of being welcoming and helpful.
@compunerdy I agree with you
I personally gained SO. MUCH. INFO. just from this dramatic Event alone. (lol)
Due to Burnout, i will come/join the Alpha 2 later back in time - but this was interesting to read. Sounds like the cool healing Wife will be more aware of People trying to jump her in the future.
Jepp, indeed.
The Alpha 2 is the most unthankful Moment to participate in the Game.
✓ Occasional Roleplayer
✓ Maybe i look after a Guild sometime soon
You know, it was a trap and your wife fell for it.
Roads are not safe
Casual players can’t be expected to know about obscure mechanics like healing causing damage without prior research. Learning the hard way by losing gear and XP isn't just punishing—it makes the game less fun and could drive players to quit, especially when you just wanted to help. Open-world mechanics should encourage engagement, not penalize kindness