Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
[Caravan Feedback] Event victory suggestion
Noticed a new kind of behavior that I think is kind of lame, but acceptable within current game rules. I would suggest a change.
Currently, if you attack a caravan, break it and yours is summoning or already summoned to pick up crates... The defenders can still stop you from taking the loot by instantly using a crowbar on their own crates, and the defend/attack flag is gone as well while they do this.
They still lose the expense of the built caravan, and the glint they spent on the crates, but they can stop you from gaining the value of the crates.
I think in principle, this is fine, however I have an issue with the crowbar using being instant.
I would suggest using a crowbar on crates is a 10 second channel, and it flags the person for pvp during the channeling. This would allow attackers the ability to contest the crate pickup so they can get it in a caravan.
Currently, if you attack a caravan, break it and yours is summoning or already summoned to pick up crates... The defenders can still stop you from taking the loot by instantly using a crowbar on their own crates, and the defend/attack flag is gone as well while they do this.
They still lose the expense of the built caravan, and the glint they spent on the crates, but they can stop you from gaining the value of the crates.
I think in principle, this is fine, however I have an issue with the crowbar using being instant.
I would suggest using a crowbar on crates is a 10 second channel, and it flags the person for pvp during the channeling. This would allow attackers the ability to contest the crate pickup so they can get it in a caravan.

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