Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

ECONOMIC AND CRAFT

Tw1sHTw1sH Member, Alpha Two
Hello to the esteemed players and developers!
I want to immediately say that I really like this project and what you are doing!
After playing the game for some time, I have some thoughts on how it can be improved. Perhaps they will be of interest to you, or maybe not.

When I started trying to craft something, I encountered a huge problem with the lack of resources for crafting. If crafting one or two items is somewhat possible, collecting copper and zinc for mass production is almost impossible. Let’s say the developers increase the amount of resources on the map and it becomes feasible to develop the profession, but then the question is where to put so much equipment? Let’s be honest - our wonderful project is the best ideas from other MMORPGs layered on the main idea of the company. I do not criticize this approach at all, as the main thing is not to invent, but to execute it well. In my opinion, ALBION ONLINE has done an excellent job with the implementation of the economy approach to crafting, gathering, and production, with further recycling of waste. If we take their idea and implement it in our game, it could solve a huge number of problems related to the economy in the game.
I understand that the developers might have completely different goals at this stage of alpha testing, but it would be great if the marketplace in cities could be made more intuitive (like an auction, where there are items and price stacks for buying and selling), and also increase the amount of resources on the map so that we can test crafting and solo players have the chance to gear up.
Thank you for your attention, and I look forward to seeing your development studio reach new heights.
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