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The current miserable state of Tanks

MalvaMalva Member, Alpha Two
With skills that provide little survivability, nerfed equipment and a design that doesn't really know what it wants, the current tank scenario is deplorable, being worse than in phase 1.

The design issues and weak skills remain the same as in phase 1, however, after the nerf to higher rarity armor, what was already bad got even worse.

Tanks currently have very little damage mitigation and survivability; in fact, the time to kill a tank has become even shorter than in phase 1.

I believe that at this point, most tanks already know about the infinite mitigation bug, which for some, has become the only way to deal with the most difficult content in the game, since the class itself, without the bug, would have a poor performance.

The situation is so serious that basically what is keeping the class viable is a bug, which I have already reported several times.

Please review the mitigation, survivability and objective of the tank in Ashes, as its current situation is critical.
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