Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Suggestion: Implement a loot system similar to the black market in Albion online.
SteelxRaven
Member, Alpha Two
I have found the crafting system is almost unneeded or wanted by most for weapons, armors and accessories. People simply power level to 25 as fast as possible without ever thinking to have someone craft them weapons and armor. This leaves a crafter with tons of lvl 0 items that almost no one wants or needs. Then at apprentice people still don't want your items because they can just grind for lvl 20 gear.
There is no purpose to crafting these things unless you want to make a nice lvl 20 item that is higher than rare.
A solution would be to have a black market system like Albion Online. In that game all of the weapons and armors that drop in the world come from crafters who have sold their crafted items to the black market. The black market pays the crafter money based on the current system need for that preticular item. If the loot table is low on swords it would offer an increasing amount of money for that item until someone sells it to the black market.
A system similar to this would give crafters somewhere to sell their items. And make it so you can't just ignore the crafting system for 0 to 25. If you want that nice lvl 10 sword, best work on getting the station up so people can craft them and sell to the black market, or to you.
There would also be a reason to enchant your gear. Or craft lvl 0 and 10 items at higher rarity.
Food for thought, it would help crafters and curb people skipping gear tiers.
There is no purpose to crafting these things unless you want to make a nice lvl 20 item that is higher than rare.
A solution would be to have a black market system like Albion Online. In that game all of the weapons and armors that drop in the world come from crafters who have sold their crafted items to the black market. The black market pays the crafter money based on the current system need for that preticular item. If the loot table is low on swords it would offer an increasing amount of money for that item until someone sells it to the black market.
A system similar to this would give crafters somewhere to sell their items. And make it so you can't just ignore the crafting system for 0 to 25. If you want that nice lvl 10 sword, best work on getting the station up so people can craft them and sell to the black market, or to you.
There would also be a reason to enchant your gear. Or craft lvl 0 and 10 items at higher rarity.
Food for thought, it would help crafters and curb people skipping gear tiers.
3
Comments