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AoC a PVE game with griefing

MalvaMalva Member, Alpha Two
Unfortunately, PVP is very limited in the game, all due to the various disincentives to the practice of turning on PVP to compete for spots.

The easiest immediate solution would be to return the corruption system to what it was at the beginning of phase 1.
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Comments

  • neobpmneobpm Member, Alpha Two
    Agree, I played more than 60h in this wave and I had 0 PvP, only grinding fest like a korean MMO.
  • MalvaMalva Member, Alpha Two
    neobpm wrote: »
    Agree, I played more than 60h in this wave and I had 0 PvP, only grinding fest like a korean MMO.

    Exactly and this completely undermines a game that aims to be PvX.
    n4p2kknvt5xc.png
  • PhamPham Member, Alpha Two, Early Alpha Two
    The incentives/systems to support PvP engagement are not complete/working yet

    For ex, the caravan defense/attack system has no incentives for anyone volunteering to defend the caravan afaik.

    As for contesting farming spots, there are ways of being creative about it and getting friends involved. Not saying this is the intended/canonical way it should be handled but, leave room for emergent gameplay. There are alternatives to flagging up immediately when someone harvests a gatherable you wanted.
    "Put on the full armor of God, so that you can take your stand against the devil’s schemes." - Ephesians 6:11
  • MahesMahes Member, Alpha One, Alpha Two, Early Alpha Two
    I saw no PvP the time I played in Phase 2.

    Nobody is going to PvP until they reach level cap. Since the game is boring without a "single person" way of leveling in a timely manner, many people have just noped out before reaching level cap due to an overcrowded server.
  • MalvaMalva Member, Alpha Two
    Pham wrote: »
    The incentives/systems to support PvP engagement are not complete/working yet

    For ex, the caravan defense/attack system has no incentives for anyone volunteering to defend the caravan afaik.

    As for contesting farming spots, there are ways of being creative about it and getting friends involved. Not saying this is the intended/canonical way it should be handled but, leave room for emergent gameplay. There are alternatives to flagging up immediately when someone harvests a gatherable you wanted.

    The problem is that the alternative we have today is called griefing. Besides, I don't want alternatives, I just criticize the lack of PvP as a way to contest a spot.
    n4p2kknvt5xc.png
  • MalvaMalva Member, Alpha Two
    Mahes wrote: »
    I saw no PvP the time I played in Phase 2.

    Nobody is going to PvP until they reach level cap. Since the game is boring without a "single person" way of leveling in a timely manner, many people have just noped out before reaching level cap due to an overcrowded server.

    I've been level 25 since the first week of phase 2 and the times we've had pvp, it's only been with a war scroll, other than that, very rarely. Even with a caravan, it's usually someone isolated.
    n4p2kknvt5xc.png
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