Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Action Combat Mode Targeting Feedback from Ranger's perspective.
CharlesBaham
Member, Alpha Two
As a ranger player i felt like i cant use anything else except for the action combat mode, cuz it made me feel so much cooler. so i have some feedback about it.
There is an issue, that ive heard people talk about with the action combat, that involves mob targetting. Currently as it is in game, when youre in action combat mode and you press or spam TAB button it'll just circle through all the closest enemies visible on the screen. I however have a feedback on how you can make it much smoother, better and more intuitive for players.
I think, that there should be an invisible square/rectangle around the action combat targeting triangle/circle, that is more or less the size shown on the screenshots (I am using a 2560x1440 screen resolution). The way i envisioned it to work is that when you have a couple of targets within that yellow rectangle then when you press TAB it should hard lock-on focus the target nearst to your targeting circle, and if you have mobs/targets outside of it then the TAB button should work as it works now - just circle through the enemies. In case of pvp it'd allow players to distance the camera from their character, look down (so we see the enemy well) and quickly target the enemy fighter that jumped straight into us.
There is an issue, that ive heard people talk about with the action combat, that involves mob targetting. Currently as it is in game, when youre in action combat mode and you press or spam TAB button it'll just circle through all the closest enemies visible on the screen. I however have a feedback on how you can make it much smoother, better and more intuitive for players.
I think, that there should be an invisible square/rectangle around the action combat targeting triangle/circle, that is more or less the size shown on the screenshots (I am using a 2560x1440 screen resolution). The way i envisioned it to work is that when you have a couple of targets within that yellow rectangle then when you press TAB it should hard lock-on focus the target nearst to your targeting circle, and if you have mobs/targets outside of it then the TAB button should work as it works now - just circle through the enemies. In case of pvp it'd allow players to distance the camera from their character, look down (so we see the enemy well) and quickly target the enemy fighter that jumped straight into us.
2
Comments
Reading this post makes me feel like it might be the missing part I need.
Having the possibility to easily change target to the one you need in the current moment is very important in fast combat situation, where it might be too late for you when you target incorrect enemy.