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Caravan Boxes should be immune to crowbar for 2 minutes after the caravan is killed

NorththemageNorththemage Member, Alpha One, Alpha Two, Early Alpha Two
Currently, there is 0 risk to crowbarring boxes to ruin the haul of your enemies the second your caravan is destroyed. I think a small immunity window would allow for better dynamics and have less events ended prematurely by crowbarring to deny.

Comments

  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    I don't agree. There is the time it takes to kill it. If caravans are to easy to kill or there is some other problem. There is other ways to make them harder. What problem are you trying to solve?
  • NorththemageNorththemage Member, Alpha One, Alpha Two, Early Alpha Two
    If you defeat a caravan, the defeated driver (or any other player, even unflagged) can instantly crowbar their own crates, destroying the haul.

    This feels bad and can have 0 counterplay if an unflagged player walks up to and crowbars your haul as you try to press the collect cargo button.

    Even if the window is 15-20 seconds, it's probably enough to stop 99% of that specific griefing.
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