Glorious Alpha Two Testers!

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Death Penalty

smokedusmokedu Member, Alpha Two
Death Penalty is way too steep. Esp if people train you and they can also loot you on top of the fact at level 17 im losing 15k plus exp per death and have to run back and my stuff is looted when i get back. You will have people rage quitting this game in seconds if it stays this way

Comments

  • smokedusmokedu Member, Alpha Two
    Oh! and you take durability hit to equipment when you die. Yeah, just way too harsh. It will wear people down.
  • SathragoSathrago Member, Alpha Two
    edited January 8
    The problem is uncontrollable death like the current trains. If you could slow or root people trying to train mobs on you, they would be forced to deal with the mobs or use escape tools to flee fearing death. You will also be beating the crap out of them during that slow or root quickly bringing them within reach of death. Just dont do the killing blow and the mobs will finish them.

    but the key problem is the full immunity to CC that green players have right now, so they need to allow slows and roots to work to fix this issue.
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