Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Demoting skills losing progress
asadsalad
Member, Alpha Two
I am not sure if this is a bug or just a feature but I've been jumping around between the different artisan skills and love the fact that only 5 skills can be upgraded to apprentice making it so I have to interact with other people with the skills I need. But when I go to demote a skill all my XP progress is lost and get set to 100% at lv 10. I don't think this is fun and just feel stuck with the skills I spent the most time and unable to explore other trades.
Also losing access to the tools I made because I no longer have the appropriate skill rank is just frustrating. (For example, if I had made a journey LV tool and then demoted to novice, I no longer can use that tool setting me back to LV 10 and unable to repromote back to journey)
I think a better system would be you need the appropriate skill rank to craft the tool but then a skill level requirement to equip the tool.
Also losing access to the tools I made because I no longer have the appropriate skill rank is just frustrating. (For example, if I had made a journey LV tool and then demoted to novice, I no longer can use that tool setting me back to LV 10 and unable to repromote back to journey)
I think a better system would be you need the appropriate skill rank to craft the tool but then a skill level requirement to equip the tool.
0
Comments
So you are unlikely to get your wish.
Personally I prefer having to split the artisan skills, creating that interdependency. Mastering a single skill should be very hard too, IMO.
After thinking about I like the idea of splitting the skills, I only came across this because I got herbalism, woodcutting, and mining to journeyman certification, but because the nodes don't have journeyman-level tools for them so I dropped one, I was just a little annoyed I lost the time I spent getting it to that level.
But I guess I learned it the hard way lol.
Was just about to type this, right on.
This could be solved with a prompt that states what the game is about to do and asks you to confirm or deny the action. I want to say I remember such a prompt existing, but I don't remember getting it anytime recently.
Maybe I am just remembering what I want to exist.
This is my personal feedback, shared to help the game thrive in its niche.