Let's talk about balance
Now obviously level 25 was never intended to be a level PvP has any balance around, however I think the fact that we are going to be at this level for the next 6 months or so gives intrepid a chance to start testing some balancing with classes
There are a few things to discuss here, first we have class arch type, we have gear, we have skill trees and weapon trees, completely balancing the game would be next to impossible, but at the same time there are some blatant issues that it does not take a game Dev to figure out
Firstly we have the gear issue, enchanting level 10 gear is by far the meta right now and will be for the next few weeks at least, the issue we have is we are already back to the 2 second ttk that was removed due to the stat nerfs on gear at the end of phase 1. In a few weeks people will start crafting and enchanting level 20 legendary gear and the ttk will come down to who ever opens wins, back to a one shot meta.
I strongly disagree that the answer to this is another stat squish, for. A few reasons, firstly no one wants to put 150 hours into a game, work hard in your character just to see your dps reduced by 95%, and secondly the bigger issue with reducing stats on gear is the fact that it makes pve absolutely horrible in a game that is in its current state grind grind grind.
The other and better option is to increase characters defensive stats, health, armour rating, and design the classes abilities around being strategical, not just who can one shot harder. But this will have the opposite effect and make pve to trivial, I think one big issue is the margain of pve mobs health vs players health/damage. It makes it extremely difficult to balance when your average level 25 has 4k HP but at level 25 the pve mobs you are killing are pushing upwards of 90,000 HP
The other thing I would like to bring up is classes just being ridiculously over powered, now I have a bard and play a bard so don't get me wrong this is not a rant on them but just the truth the class is a support class and can easily one shot someone at level 25, things like this also need to be looked at, it seems like the newer the class the better they are just due to having the latest overhaul, if ttk is increased this will have a trickle on effect making bards and clerics impossible to kill, and anyone with defensives much much stronger unless every class has the same sort of tool kits
These are just some issues I have noticed, I have done around 100 hours of level 25 PvP, I have played with full legendary and I have played 3 different classes, ranger fighter and bars, I by no means have the answer to this question but I'd love to hear people's thoughts and ideas