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Vek Model

So I have been excited to play a Vek since they were announced and in the video where Steven is showing off the changing of seasons the Vek is hunched over a little, however, in alpha they are not. Has this been changed to have them upright or is it just because it is alpha?

Comments

  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Deshidasha wrote: »
    So I have been excited to play a Vek since they were announced and in the video where Steven is showing off the changing of seasons the Vek is hunched over a little, however, in alpha they are not. Has this been changed to have them upright or is it just because it is alpha?

    It's probably because it is Alpha, many of the past videos are vertical slices/aspirational implementations.

    Right now, having Vek 'playable at all' is good, but the animation team most likely has other priorities compared to 'making them able to be hunched in all of their fluidity and animations', unfortunately.

    Generally, if you don't see something on the wiki informing you that a feature/idea has been shelved or cut, I think we assume it's still coming.
    "I blame society."
    "For what...?"
    "Just about everything, really."
  • DeshidashaDeshidasha Member, Alpha Two
    Thank, I appreciate the reply.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Games also grow and shrink as its being developed. They just can't commicate everything. Lots of things are place holders till they are worked on. Right now even storms and rain are apparently place holders and will be updated.
  • FippyFippy Member, Alpha Two
    Deshidasha wrote: »
    So I have been excited to play a Vek since they were announced and in the video where Steven is showing off the changing of seasons the Vek is hunched over a little, however, in alpha they are not. Has this been changed to have them upright or is it just because it is alpha?

    I really appreciate your thread, as I posted a different thread about aesthetic choices for the models currently in game and how they don't feel like they have unique racial qualities right now! I'm glad I'm not the only one noticing this stuff :)

    Here's an interesting tidbit for you: Unequip your weapons and you will do that pose! But, as soon as you reequip anything in your hands, your posture goes back to normal T_T

    I just want to be a scrungly little troll whacking things... I really hope they lean into this kind of visual identity as time progresses.
  • DeshidashaDeshidasha Member, Alpha Two
    Fippy wrote: »

    I really appreciate your thread, as I posted a different thread about aesthetic choices for the models currently in game and how they don't feel like they have unique racial qualities right now! I'm glad I'm not the only one noticing this stuff :)

    Here's an interesting tidbit for you: Unequip your weapons and you will do that pose! But, as soon as you reequip anything in your hands, your posture goes back to normal T_T

    I just want to be a scrungly little troll whacking things... I really hope they lean into this kind of visual identity as time progresses.

    Thanks! I love the variety in the races, I just hope they add more flair to make them even better!

    I noticed the hunch without weapons, wish it was always!
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